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ThinkCade X60T Mod Project

Posted: Sun Feb 26, 2012 5:21 am
by grunger106
I recently converted a slightly damaged X60T into a fully working X61T.

As a result I now have enough guts left over together with some other parts of X6xT machines I've owned over time to have enough for a nearly complete unit, although with enough faults (damged screen bezel, digitizer is dead, bios locked with a unknown password but does boot of HDD0) to make it almost worthless in money terms (Although I have had interest in the board from a member here, so if this project doesn't work out that member can have the board :) )

But it got me thinking - I've always fancied a MAME cab, but never had the space, then I saw the WeeCade http://www.koenigs.dk/mame/eng/stepweecade.htm project and was thinking about trying a 'ThinkCade' I think a 1.83Ghz CD would do most MAME games, I can put the unit in tablet mode and then mount in a case, us a usb to arcade controller card.

I'm only aiming for a 1 player unit - 12.1 is a bit small for 2!

The only snags I can see are possibly heat, and how to switch it on, does the X60T support USB 'keyboard' wakeups? I could use the bezel power button

What do you reckon?

Re: ThinkCade X60T Mod Project

Posted: Sun Feb 26, 2012 8:54 am
by RealBlackStuff
If you get the password removed (contact forum member poshgeordie in Newcastle), you could activate Wake-On-Lan in the BIOS.
A bit of electronic fiddling with the keyboard should let you make a connection to the power button.

Re: ThinkCade X60T Mod Project

Posted: Sun Feb 26, 2012 4:18 pm
by grunger106
Actually one of the missing parts is a keyboard......

If needs be I'll grab one, but I'm leaning towards the screen bezel power button as the solution.

Got it all working with a 360 controller and MAME/GameEx frontend, now for the actual controls/cab - the hard bit....

Re: ThinkCade X60T Mod Project

Posted: Tue Feb 28, 2012 4:30 pm
by grunger106
Slight snag, having removed the CMOS battery from the semi locked board, it is now showing the 0176 tamper message, so I guess thats that for that board...
I have a £20 replacement inbound.....

Re: ThinkCade X60T Mod Project

Posted: Sun Apr 15, 2012 2:15 pm
by grunger106
An update - I'm still working on it!

Image

Still need to finish the top part of the cab, and paint.

But so far so good :) (I don't have a garage or power tools other than a drill - so hand tools all the way :( )

Re: ThinkCade X60T Mod Project

Posted: Mon Apr 16, 2012 6:34 am
by pkiff
That's looking great, grunger106! Hope you get it all working smoothly.

Phil.

Re: ThinkCade X60T Mod Project

Posted: Mon Apr 16, 2012 1:49 pm
by grunger106
Thanks :)

A couple more pics of the project....

The beginning!
Image

Running BD vs DN - one of my first games :)
Image

Metal Slug 3 :)
Image

I'm going to re-do the bezel, so I'll grab a pic of the X60T in situ then...

I'm open to suggestions on how to power it up - currently I have to poke something through a hole in the bezel to hit the X60T's bezel power button, not perfect....

Re: ThinkCade X60T Mod Project

Posted: Sun Apr 22, 2012 12:08 am
by truk
What I was doing for my t41 with no keyboard was using a port replicator. You should be able to solder on some wires to move the button where you need it!

Re: ThinkCade X60T Mod Project

Posted: Sun Apr 22, 2012 3:18 am
by grunger106
Intresting.... Unfortunatly I don't have the depth to hold the PR in the cab, I was thinking maybe I could get a button in the bezel of the cab to look decent.

Nearly done apart from the bezel and artwork though.

Image